Skills
On this server a skill doesn't come from your level: it comes from the item that teaches it. Scroll, orb, crystal or parchment — you use the item and the skill is yours forever.
Two things decide who can learn what:
- The class. A wizard's scroll does nothing in a warrior's hand.
- The evolution. A good part of the skills only unlock after the first class change, with Sebina at level 150. See the evolutions.
Some also require a level, and the number is written on the item, not on the skill.
Who sells them
| NPC | Where | What they sell |
|---|---|---|
| Pasi the Mage | Lorencia 118, 113 | all of the Dark Wizard's scrolls |
| Wandering Merchant Alex | Lorencia 62, 130 | almost everything for the Magic Gladiator |
| Hanzo the Blacksmith | Lorencia 116, 141 · Crywolf 145, 14 | four Dark Knight orbs |
| Eo the Craftsman | Noria 195, 124 | four Fairy Elf orbs |
| Marce | Elbeland 36, 219 | the Summoner's ten starting parchments and spells |
Nobody sells the Dark Lord's skills. The five Scrolls and the Chaotic Diseier only drop from monsters, or come from another player. It's the only class with no skill shop — plan ahead.
The rest comes from drops: Death Stab, Penetration, Ice Arrow and the five level 220 items from the crystals section (Destruction, Multi-Shot, Recovery, Flame Strike and Chaotic Diseier).
Dark Wizard · 20 spells
Fifteen from the very first minute, and none of them requires a level. All of them come from Pasi the Mage, in Lorencia:
Power Wave · Fire Ball · Lightning · Meteorite · Poison · Flame · Ice · Twister · Evil Spirit · Hell Fire · Aqua Beam · Blast · Inferno · Mana Shield · Teleport
Mana Shield comes from the Soul Barrier Scroll — the item has one name and the spell has another, and it's easy to look for the wrong one in the shop.
Mana Shield and Teleport are exclusive to the DW. Not even the Magic Gladiator has them.
After becoming a Soul Master, five more:
| Spell | Item | Requires |
|---|---|---|
| Teleport Party | Teleport Ally Scroll | 1st evolution |
| Decay | Decay Scroll | 1st evolution |
| Ice Storm | Ice Storm Scroll | 1st evolution |
| Nova | Nova Scroll | 1st evolution + Marlon's quest |
| Magic Circle | Wizardry Enhance Scroll | 1st evolution + Marlon's quest, level 220 item |
Dark Knight · 6 skills
Three from the start:
| Skill | The item requires | Item that teaches it | Where to buy |
|---|---|---|---|
| Impale | level 28 | Orb of Impale | Hanzo · Alex |
| Twisting Slash | level 80 | Orb of Twisting Slash | Hanzo · Alex |
| Greater Life | level 120 | Orb of Greater Fortitude | Hanzo |
Twisting Slash is the DK's area skill, and the reason he farms well in a group.
After becoming a Blade Knight, three more:
| Skill | The item requires | Item that teaches it | Where to buy |
|---|---|---|---|
| Death Stab | level 160 | Orb of Blow | drop only |
| Rageful Blow | level 170 | Orb of Rageful Blow | Hanzo |
| Frozen Stab | level 220 + Marlon's quest | Crystal of Destruction | drop only |
Fairy Elf · 8 skills
Five from the start:
| Skill | The item requires | Item that teaches it | Where to buy |
|---|---|---|---|
| Heal | — | Healing Orb | Eo the Craftsman |
| Greater Defense | — | Orb of Greater Fortitude | Eo the Craftsman |
| Greater Damage | — | Orb of Greater Damage | Eo the Craftsman |
| Summon Goblin | — | Orb of Summoning | Eo the Craftsman |
| Penetration | level 130 | Orb of Penetration | drop only |
Heal, Greater Defense and Greater Damage are exclusive to the elf, and they're why she's invited to every party.
Watch out for the two Orb of Greater Fortitude: there are two items with the same name, one for the elf and one for the warrior. The elf's teaches Greater Defense and requires no level; the DK's teaches Greater Life and requires 120.
After becoming a Muse Elf, three more:
| Skill | The item requires | Item that teaches it |
|---|---|---|
| Ice Arrow | — | Orb of Ice Arrow |
| Five Shot | level 220 + Marlon's quest | Crystal of Multi-Shot |
| Shield Recover | level 220 + Marlon's quest | Crystal of Recovery |
Magic Gladiator · 18 skills
All eighteen from the start — the MG needs no evolution at all to learn any of them.
Thirteen Dark Wizard spells: Poison · Meteorite · Lightning · Fire Ball · Flame · Ice · Twister · Evil Spirit · Hell Fire · Power Wave · Aqua Beam · Blast · Inferno.
Plus five more:
| Skill | The item requires | Item that teaches it |
|---|---|---|
| Impale | level 28 | Orb of Impale |
| Twisting Slash | level 80 | Orb of Twisting Slash |
| Fire Slash | — | Orb of Fire Slash |
| Lightning Storm | level 220 item | Gigantic Storm Scroll |
| Sword Slash | level 220 | Crystal of Flame Strike |
Wandering Merchant Alex, in Lorencia 62,130, sells seventeen of the eighteen — only the Crystal of Flame Strike is missing.
He does not learn Mana Shield or Teleport.
Dark Lord · 6 skills
| Skill | The item requires | Item that teaches it |
|---|---|---|
| Fire Burst | — | Scroll of FireBurst |
| Summon Party | — | Scroll of Summon |
| Greater Critical Damage | — | Scroll of Critical Damage |
| Electric Spark | — | Scroll of Electric Spark |
| Fire Scream | — | Scroll of Fire Scream |
| Birds | level 220 | Scroll of Chaotic Diseier |
Summon Party pulls the whole group to you. It's the skill that makes the DL worth having in a guild.
None of them is sold. They all drop from monsters, and the two most expensive — Summon (drops from monster level 98 up) and Chaotic Diseier (level 100) — are the ones that take longest.
Summoner · 12 skills
Ten from the start, and none of them requires a level. Four she shares with the Dark Wizard — Meteorite, Fire Ball, Ice and Power Wave — and six are hers alone:
| Skill | Item that teaches it |
|---|---|
| Chain Lightning | Chain Lightning Parchment |
| Drain Life | Drain Life Parchment |
| Red Storm | Lightning Shock Parchment |
| Damage Reflect | Damage Reflection Parchment |
| Sword Power | Berserker Parchment |
| Sleep | Sleep Parchment |
All ten are with Marce, in Elbeland 36,219.
After becoming a Bloody Summoner, two more — and they're the two curses that give the Summoner a PvP role no other class fills:
| Skill | Item that teaches it | Requires |
|---|---|---|
| Lesser Damage | Weakness Parchment | 1st evolution |
| Lesser Defense | Innovation Parchment | 1st evolution + Marlon's quest |
Note the naming again: the item is called Weakness and the spell is called Lesser Damage; the item is called Innovation and the spell is called Lesser Defense.
Master Level
The master tree brings skills and improvements that don't exist before. Two conditions must hold at the same time to open it: Apostle Devin's last quest and level 400.
Each master level gives 1 point to spend in the tree, and master level goes up to 400 — that is, 400 points at the end.
Master points come back, and it's free
Type /remaster and the whole tree unravels and all the points come back. As
many times as you like, at no cost.
It's the opposite of the stat point, which doesn't come back. In the master tree you can experiment freely.
The rewards every 25
| Master | Reward |
|---|---|
| 25 | 5 Excellence Fragments |
| 50 | 1 Jewel of Bless |
| 75 | 10 Fragments |
| 100 | 1 Jewel of Creation |
| 125 | 15 Fragments |
| 150 | 1 Jewel of Life |
| 175 | 20 Fragments |
| 200 | 1 Jewel of Guardian |
| 225 | 25 Fragments |
| 250 | 1 Jewel of Harmony |
| 275 | 30 Fragments |
| 300 | 2 Jewel of Creation |
| 325 | 40 Fragments |
| 350 | 2 Jewel of Life |
| 375 | 50 Fragments |
| 400 | 3 Jewel of Creation |
The level 95 trap
The moment master level opens, monsters below level 95 stop giving experience. Not a little: zero.
If your experience simply stopped after opening master, this is why — and the fix is to change maps, not characters.
The grand reset erases your spells
The grand reset zeroes MasterLevel, the points, the tree and all your normal skills. Since magic here comes from the item that teaches it, that means relearning every one of them with the scroll or the orb.
The ordinary reset doesn't do this — it preserves your skills. It's only the grand reset.
There are ten grand resets at most, so that's ten times rebuilding the whole set of spells. It's the most expensive part of the toll, and the one that doesn't show up in any table.
The master tree you redo for free with /remaster. What hurts is buying scrolls
again — and, in the Dark Lord's case, hunting for them again.