The game screen

MU is from 2003 and its screen explains nothing on its own. This page is the map of what you are looking at.

The orbs in the corners

At the bottom, at the ends, there are two orbs:

  • Red, on the left: life. It hits zero, you died.
  • Blue, on the right: mana. It is what pays for spells. A physical attack class barely uses it; a wizard lives off it.

Between them is the experience bar, which fills until you level up, and the potion and spell hotbar.

Some classes have a third bar, the SD (shield). It absorbs damage before life and refills on its own over time — that is why SD potions exist.

The inventory

Opens with I or V.

The inventory is a grid, not a list. Each item takes up a rectangle of squares: a potion takes one square, a big sword takes two by four. That is why the inventory fills up "without being full" — what is missing is space of the right shape, and sorting it out solves it.

On the left are the equipment slots: weapon, shield, helm, armour, pants, gloves, boots, wings and two rings/pendants. Drag the item onto its slot to wear it.

At the bottom is your zen.

The character window

Opens with C.

It is where the five stats live, the points you have not spent yet, and the numbers they produce — damage, defence, life, mana.

You can distribute by clicking one at a time, but with a lot of points the chat is faster: /s 500 puts five hundred into Strength at once. The full list is in commands.

A spent point does not come back. The redistribute command is off on this server; the only way to redo it is the Fruit, from the Chaos Machine.

The warehouse

The warehouse is the account storage: what you keep there does not take up inventory and is not lost if the character dies.

To open it, talk to the Safety Guardian — the white-armoured NPC that exists in every town:

Town Where he is
Lorencia 147, 145 · and 146, 110
Noria 172, 96
Devias 218, 63
Elbeland 50, 229
Crywolf 113, 56

Gold and Diamond accounts open the warehouse from anywhere with /abrirbau, without going back to town.

The warehouse is per world. What you store on x500 does not show up on x1000. They are separate storages, as if they were different servers — because they are.

Your shop

You can sell to other players without negotiating anything: set up the shop, put a price on it, and whoever walks by buys.

  • /store opens your shop.
  • /offstore opens the shop and leaves it selling after you log out.

/offstore is the difference between selling and not selling.

The chat

Press Enter, type, press Enter again.

Everything that starts with a slash is a command, not conversation: /post talks to the whole server, /move travels, /reset resets. The list is in commands.

How to read an item

Hover the mouse over it and the sheet appears. It is the most important thing to learn, because it is how you know whether something is worth it or not:

What shows up What it means
+13 next to the name item level — the higher, the stronger
+Additional option +8 extra bonus, came from a Jewel of Life
+Vitality it is an excellent item, and the line says what it gives
Name in blue it is ancient, from an old set
+Luck more crit, and +20 chance in the Chaos Machine
A number in parentheses durability — it hits zero, the item stops working until repaired

If the sheet shows a requirement in red, you do not have the stat to use that yet. The item works, but only once you get there.

Repairing

A used item loses durability and, at zero, stops giving bonuses. Any blacksmith or town merchant repairs it for zen — and it is cheap next to what it costs to find out you were fighting with a dead sword.