Route from level 1 to 400

The levels below are what travel requires. You can level past them and go later — but not earlier.

Level Where What to do
1 – 10 Lorencia · Noria · Elbeland Hit whatever shows up. Use the vault Bless on the starter set.
10 – 20 Lorencia · Elbeland First trip costs 500 zen. Gather your own first set.
20 – 30 Devias Cold and full of Bull Fighters. Good zen for the level.
30 – 50 Dungeon Gear worth keeping starts dropping here.
50 – 70 Lost Tower 1–3 Excellent chance doubled. The Arena is a duel map, not a hunting ground.
70 – 90 Atlans Underwater. Excellent doubled too.
90 – 140 Lost Tower 6–7 · Tarkan Tarkan asks 140 and 15,000 zen.
140 – 150 Tarkan · Aida At 150, the first evolution.
150 – 170 Aida · Kanturu Kanturu has three areas and asks 160.
170 – 220 Icarus · Karutan Karutan sits on the top tier for excellent, tied with Raklion, Swamp and Refuge.
220 Devias Second stage, with Marlon.
220 – 280 Karutan · Swamp of Calmness · Land of Trials Land of Trials is the only place ancient drops.
280 – 380 Raklion Asks 280 and 40,000 zen. Only place with socket.
380 – 400 Raklion Master at 380, last stage at 400.
400 Anywhere Level cap. From here on it's reset.

How long it takes

We measured a real session from level 1: in 3h10 the character reached level 295.

The first reset takes more than three hours. The first night is the climb, not the reset.

One thing the measurement showed: in the first hundred levels experience is barely what decides. What limits you there is how many monsters you can kill per minute. The rate only starts to weigh once the level table becomes the bottleneck.