Classes

How each class grows: points per level, where damage comes from, and how fast it hits.

Dark Wizard

DW
Points per level
51,995 at level 400
Damage comes from
Energy
Damage per hit at 400
225–506magic build
Agility per speed point
20 · 10(lower is faster)

High magic damage, slow casting. Wins fights it opens, loses the ones it lets drag.

Beats FE · SU|Loses to DK · MG

Dark Knight

DK
Points per level
51,995 at level 400
Damage comes from
Strength
Damage per hit at 400
252–505strength build
Agility per speed point
15 · 20(lower is faster)

High damage per hit at a middling pace. The classic melee — simple to play, hard to ignore.

Beats DW · MG|Loses to DL · FE

Fairy Elf

FE
Points per level
51,995 at level 400
Damage comes from
Strength + Agility(the bow has its own formula)
Damage per hit at 400
218–382bow build
Agility per speed point
50 · 50(lower is faster)

The worst agility-to-speed conversion on the list — and still by far the fastest, because the bow build stacks thousands of agility. Lowest damage per hit: judge her by the second, not by the swing.

Beats DK · DL|Loses to DW · SU

Magic Gladiator

MGneeds level 220
Points per level
72,793 at level 400
Damage comes from
Strength + Energy
Damage per hit at 400
355–532str + energy
Agility per speed point
15 · 20(lower is faster)

Seven points per level and two attributes feeding physical damage — the highest raw damage on the list. Pays for it with the level 220 gate.

Beats DW · SU|Loses to DK · DL

Dark Lord

DLneeds level 250
Points per level
72,793 at level 400
Damage comes from
Strength + Energy
Damage per hit at 400
303–425str + energy
Agility per speed point
10 · 10(lower is faster)

Converts agility into speed better than anyone — and is still the slowest, because it puts no points there. Seven points per level, built around the pet and the party, not the trade of blows.

Beats DK · MG|Loses to FE · SU

Summoner

SU
Points per level
51,995 at level 400
Damage comes from
Energy
Damage per hit at 400
224–504magic build
Agility per speed point
20 · 20(lower is faster)

Magic damage close to the Dark Wizard, with a steadier pace and support of its own.

Beats DL · FE|Loses to DW · MG

Each card shows the build the class is actually played with: for the Dark Wizard and the Summoner that is magic damage, which comes from Energy. Strength only feeds the physical hit, which neither of them uses.

These numbers are attributes only — no weapon, item, option, buff, skill or critical. Use them to compare classes with each other, never as the damage you will see in game.

Measured from the server config with the same formula the server uses. Who beats who comes from the matrix in Class balance.