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newsSeptember 07, 2026

What changed in the 7 September update

270 new spots across ten maps, Icarus and Kanturu repopulated, Seals going from 30 minutes to up to 15 days, Box of Kundun dropping zen and jewels, and eight client fixes.

The 7 September maintenance was the largest since launch. We touched spots, the shop, Box of Kundun, and a list of defects that got in the way without anyone quite knowing why.

Everything is below, with the reason behind each change — the part a changelog usually leaves out.

Monsters and maps

270 new spots, following the same pattern Aida already used: radius 5, four monsters per spot. They landed on ten maps — Lorencia, Dungeon, Devias, Noria, Land of Trials, Crywolf, Barracks, Raklion, Karutan 1 and Karutan 2.

Two maps were nearly empty and were repopulated:

map before after
Icarus 92 monsters 212
Kanturu Remain 100 monsters 188

Kanturu also had something nobody could have spotted: four spots were inside a wall. They had never spawned a single monster. They are gone.

X Shop

Seals last days, not minutes

A Seal is a progression benefit, and thirty minutes is far too short for that. It forced the activate, play, expire, buy another loop — tiring, and it felt like forced consumption.

Each Seal now comes in 1 day, 7 days and 15 days, with a discount for the longer ones.

Seal and Master Seal no longer cancel each other

Both sat in the same buff group. Buying both meant paying twice and getting one: the second knocked out the first. They stack now.

Prices now come from the effect

Prices used to come from habit, not from what the blessing does. The clearest case: Seal of Healing gave everything Ascension gives plus recovery, for the same price. Every blessing now costs in proportion to what it grants.

A category that existed and nobody saw

The COMBAT category is in, with 9 Scrolls that were already built into the server and simply were not on sale.

Removed from the shop

  • Seal of Sustenance — it gave no bonus at all and blocked Blood Castle experience. Buying it made your night worse.
  • Worn Horseshoe, Party EXP Scroll, Magic Backpack and Vault Expansion.

Box of Kundun

The five Boxes only dropped gear. They now drop zen, jewels, fragments, potions and pets, with rates that grow by level:

Box +1 Box +5
Zen 20,000 200,000
Fragments 1 to 2 5 to 10

And Talisman of Chaos Assembly shows up at 2% on Box +5.

Server fixes

  • Ctrl+Click on a potion duplicated it. A second stack of 255 came out. Now you get 1.
  • PK Clear costs 100,000,000 zen and 10 Jewel of Bless, the same for everyone — VIP gets no discount here. Before this, the command was disabled for everybody: nobody could clear at all.
  • /post now has a cooldown by account level: 5 minutes without VIP, 3 on Silver, 2 on Gold and none on Diamond. The daily quota is gone, because it blocked non-VIP players entirely — the command simply did not work without a subscription.
  • Party member position now moves on the map. It was frozen at the moment the party was formed.
  • The TAB map now shows monster nests.
  • Buff tooltips now take the real value from the server. The number was hardcoded in the client and ignored the configuration.

Events turned off

TvT, GvG and the spring, summer, rabbit and christmas invasions were disabled. The schedule at /eventos now lists only what actually runs.

Client update

Eight fixes, several of them for things that made it look like the game had lost something of yours:

  1. Shop price per unit. Potions, jewels and anything stackable showed the price of the whole pack even with 1 in hand. The tooltip now follows the quantity.
  2. Items no longer vanish from the inventory. Pages 4 and 5 went empty mid-session and came back on relog. Nothing had been lost: the client was discarding what the server sent.
  3. Monster nests on the map (TAB). Where they spawn, which monster, what level and how many. Hover and it shows the area that group covers.
  4. The map legend is now a control. Click a line to toggle that layer — you, party, entrances, shops, NPCs and nests. The game remembers your choice.
  5. Helper panel in two columns. It was taller than the screen on some monitors, and the bottom was out of reach.
  6. Buttons work again at the bottom. Windows opened over the chat and the Helper panel had a dead strip: you could see the button and not press it.
  7. One card per item in the shop. The same seal in 1, 7 and 15 days took three cards across three pages. Now it is one, and the duration is picked on the right panel — the price updates instantly.
  8. Seals show the right bonus. The tooltip said "Experience +150%" where the bonus is +50%. It was advertising double.

Found something wrong? Tell us on Discord. That is how the list above got to be this long.

What changed in the 7 September update | WildMU